Posted on April 27, 2008 at 9:50 am
Auto Guitar Hero
How to win a game without having to play it - the hacker’s way.
The full schematics (and code - written in VHDL) is available too. Woot!
Posted on April 27, 2008 at 9:50 am
How to win a game without having to play it - the hacker’s way.
The full schematics (and code - written in VHDL) is available too. Woot!
Posted on April 27, 2008 at 9:34 am
TypeRacer is a very addictive typing game - the faster you type, the faster your car moves on a race online against other TypeRacers. Great use for getting acquainted with my new keyboard…
Posted on April 2, 2008 at 11:18 pm
I guess oeople on all kinds of web 2.0 “we’re a social network too!” startups all over the Internets have something to learn from this Blizzard’s April’s Fool joke…
Posted on November 23, 2005 at 2:03 pm
(o que vem agora? Ruby on Rails para o Nintendo DS?)
Posted on September 17, 2005 at 11:42 am
A tecnologia evolui. E com a evolução, as grandes “revoluções” do passado viram brinquedo. Que tal um remake do Super Mario todo em Javascript/html? Ou quem sabe, Lemmings DHTML Edition!
Posted on August 15, 2005 at 8:38 am
Os desenvolvedores de jogos e pretendentes no mundo inteiro estão de pulso acelerado por causa dessa notícia: John Carmack anunciou que o código-fonte de Quake 3 será liberado, licenciado pela GPL, assim como foi feito antes com os jogos anteriores da Id.
Já é possível antecipar os milhares que baixarão o código-fonte inteiro, para nunca olhar [...]
… I won’t be laughing at the lies when I’m gone And I can’t question how or when or why when I’m gone Can’t live proud enough to die when I’m gone So I guess I’ll have to do it when I’m here.